This course is designed to help learners master the core concepts of Data Structures and Algorithms (DSA) using the C programming language. Starting from the basics and advancing to complex topics like graphs, dynamic programming, and memory optimization, this course is ideal for students, job seekers, and aspiring developers. You’ll learn how to structure and manipulate data efficiently, solve real-world coding problems, and prepare for technical interviews at top companies. The content is structured step-by-step, combining theory with hands-on coding examples and practice problems to reinforce understanding. Whether you're preparing for university exams, campus placements, or competitive programming, this course provides a strong foundation in logic building, code efficiency, and problem-solving using C. Key Highlights: Covers all major DSA topics from beginner to advanced level 100+ coding examples with explanations Focus on time and space complexity optimization Designed for coding interviews, competitive exams, and CS fundamentals
So far, we've primarily dealt with linear data structures like arrays and linked lists, where elements are arranged sequentially. Now, we're taking a significant leap into the world of non-linear data structures, starting with one of the most fundamental and versatile: the Binary Tree. Trees, in general, are hierarchical structures, resembling an upside-down tree with a root at the top and leaves at the bottom. Binary Trees are a special type of tree where each node has at most two children, typically referred to as the left child and the right child. Their structure allows for efficient searching, insertion, and deletion operations, forming the backbone for many advanced data structures and algorithms.
A Binary Tree is a tree data structure in which each node has at most two children, which are referred to as the left child and the right child. Key terminology associated with trees:
Binary trees can be represented in several ways. The two most common methods are using arrays and using linked structures (pointers).
This method is particularly suitable for complete binary trees or nearly complete binary trees, as it avoids wasting too much space. The nodes are stored in an array level by level from left to right.
i (0-indexed):2 * i + 12 * i + 2(i - 1) / 2 (integer division)
// Array Representation Example (for a Complete Binary Tree) in C
#define MAX_NODES 100
int tree_array[MAX_NODES]; // Stores node values
// To represent an empty node, you might use a special value like -1 or INT_MIN/MAX
// Function to get left child index
int getLeftChild(int parent_idx) {
int left_child_idx = 2 * parent_idx + 1;
if (left_child_idx >= MAX_NODES || tree_array[left_child_idx] == -1) // Assuming -1 means empty
return -1; // Or some indicator of invalid/empty
return left_child_idx;
}
// Function to get right child index
int getRightChild(int parent_idx) {
int right_child_idx = 2 * parent_idx + 2;
if (right_child_idx >= MAX_NODES || tree_array[right_child_idx] == -1)
return -1;
return right_child_idx;
}
// Function to get parent index
int getParent(int child_idx) {
if (child_idx == 0) return -1; // Root has no parent
return (child_idx - 1) / 2;
}
// Example: Representing a simple tree
// 1
// / \
// 2 3
// / \
// 4 5
// tree_array: [1, 2, 3, 4, 5, -1, -1, ...] (assuming -1 for empty spots)
Advantages: Simple to implement, memory efficient for complete trees (no pointer overhead), good cache performance due to contiguous memory. Used extensively in implementing heaps.
Disadvantages: Wastes a lot of memory for sparse or skewed trees (many empty array slots). Insertion/deletion can be complex as it might require shifting many elements to maintain completeness, though this is less of an issue for fixed-size trees or heaps.
This is the most common and flexible way to represent binary trees. Each node is an object (or struct in C) that contains:
// Linked Representation Example in C
#include <stdio.h>
#include <stdlib.h> // For malloc
// Define the structure for a tree node
struct Node {
int data;
struct Node* left; // Pointer to the left child
struct Node* right; // Pointer to the right child
};
// Function to create a new node
struct Node* createNode(int value) {
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
if (newNode == NULL) {
printf("Memory allocation failed!\n");
exit(1); // Exit if memory allocation fails
}
newNode->data = value;
newNode->left = NULL;
newNode->right = NULL;
return newNode;
}
// Example: Building a simple tree
// 10
// / \
// 20 30
// /
// 40
//
// int main() {
// struct Node* root = createNode(10);
// root->left = createNode(20);
// root->right = createNode(30);
// root->left->left = createNode(40);
//
// // Tree is now built. You can traverse it, etc.
// return 0;
// }
Advantages: Flexible for trees of any shape (full, skewed, sparse). Efficient for insertions and deletions as only pointers need to be updated. No wasted space for non-existent nodes.
Disadvantages: Requires more memory per node (due to pointers). Can have poorer cache performance due to scattered memory allocations. More complex to implement compared to array representation.
A is root, B & C are children of A. D is child of B. E is child of C. D, E are leaves.
Example: Tree `10 (20,30) (40,50)` stored in an array. Nulls indicate empty spots.
Nodes are individual objects connected by pointers. NULL indicates no child.
Binary Trees are far more than just theoretical constructs; they are foundational for many practical applications:
On a platform like UdaanPath, binary trees could be invaluable in several ways:
Now that we have a firm grasp on how to efficiently find elements within data structures, the natural next frontier is to explore how to systematically organize that data. In the upcoming chapter, we’ll embark on our journey into basic sorting algorithms, starting with the foundational Bubble Sort, Selection Sort, and Insertion Sort. These will lay the essential groundwork for understanding more intricate and powerful data manipulation techniques.